Safely copying, moving, and destroying objects in Modern C++ with the rule of "all or nothing"

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Which constructors does a C++ class need? Which does it generates on its own? What about various assignment operators? And a destructor? How not to shoot ones leg off and navigate these waters effortlessly?

This and more we cover in this video that tells us a simple rule to follow when implementing classes in Modern C++, the rule of "all or nothing". We dive into the reasons for its existence and see how it makes our lives easier.

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Язык программирования C++
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