The Factory Pattern - Programming Design Patterns - Ep 1 - C++ Coding

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Издатель
In this episode we introduce the series and talk about the first pattern, which is a pattern to help create and manage things in your program. edit: notably this does not cover everything about the factory method, as some have pointed out. I may do a follow-up, but in the mean time if you are interested, I would suggest doing some additional reading on the subject.
Repo: https://github.com/codetechandtutorials/DesignPatterns
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Chapters:
0:00 Intro
2:10 New CMake Project
3:53 Theory
5:39 Coding The Factory
35:55 The Clone Variant
42:22 Outro
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Supplement book links
▶ https://amzn.to/3Q9oEMS - Gang of Four
▶ https://amzn.to/3tGRJ8T - Game Programming Patterns
▶ https://amzn.to/3Op5tNE - Game Engine Black Book: DOOM: v1.1
▶ https://amzn.to/3N1i48g - Game Engine Black Book Wolfenstein 3D: v2.1
▶ https://amzn.to/3N1J7k6 - Michael Abrash's Graphics Programming Black Book (Special Edition)
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Notable Video Resources:
▶ https://stackoverflow.com/questions/69849/factory-pattern-when-to-use-factory-methods
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Video Written, Edited, & Produced By:
▶ Matthew Early
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Thanks for watching! I appreciate any and all support!
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Some of Matt's Other Stuff (feel free to follow!):
- https://linktr.ee/mearly
Категория
Язык программирования C++
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