In this devlog I show you my setup of rendering a cube in C++ using OpenGL. I don't use any libraries like SDL as an abstraction layer for the os, but instead handle this myself.
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This is how you can draw a cube in C++ without SDL | Game Engine Devlog | OpenGL
In this devlog I show you my setup of rendering a cube in C++ using OpenGL. I don't use any libraries like SDL as an abstraction layer for the os, but...