DirectX 12 via official samples - C++ Tutorial [01-06] - Create a Window, Triangle, Bundles, Texture

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If you are looking for a comprehensive, updated resource to learn how to program with DirectX12 in C++ from scratch, then give this tutorial series a chance.

I'd like to work full time on this project but I need your support.
You can find the tutorials at the following link:
https://ko-fi.com/paminerva

D3D12HelloWorld is a solution provided by Microsoft in its official repository:
https://github.com/microsoft/DirectX-Graphics-Samples

It includes the following projects:

01 - D3D12HelloWindow
02 - D3D12HelloTriangle
03 - D3D12HelloBundles
04 - D3D12HelloConstBuffers
05 - D3D12HelloTexture
06 - D3D12HelloFrameBuffering

Starting from these projects I wrote six tutorials for a total of 114 pages.
Available to both monthly members and one-off donators.

Next tutorial: 07 - D3D12HelloTrasformations (work in progress)
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Язык программирования C++
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