Blast - C++ 3D Ray Casting game engine from scratch: Space Station demo level

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Издатель
"Exodus: Trapped in Time" - game Steam page: https://store.steampowered.com/app/1786080/Exodus_Trapped_In_Time/

Please note that most of the sprites (except for the wall, floor and ceiling textures) are taken from various DOOM wads and are used as placeholders in order to test the engine. All credits for the artwork goes to the original authors for their great work.

Blast is an old school (pseudo) 3D Ray Casting game engine coded in C++ from scratch.
No OpenGL, DirectX or any other kind of APIs are involved whatsoever.

Like & Subscribe. Stay tuned for the upcoming Steam store link for alpha releases and demos.

For more frequent updates and dev log join me at Discord or checkout the blog:
http://glitch.bg/discord
https://www.facebook.com/unisonbeats
Категория
Язык программирования C++
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